![]() ![]() Added adjustment buttons to combo box widget and label to radio button list.Added support for assignment chains to ReShade FX (e.g.Added shader signature verification to effect compiler.Added compiler error when pass is missing shader functions. ![]() Added compiler error when passing a r-value to an out parameter of a function.Added UI widgets for preprocessor definitions to variable list.Switched to using SPIR-V for shaders in OpenGL 4.6 for better performance (this needs recent drivers to work correctly).Rework depth buffer detection code for all APIs again (They are now more similar, including more options for OpenGL).The new version also brings improvements to the GUI, effect compiler and Vulkan backend implementation, as well as improved depth buffer detection in DirectX 9 and DirectX12.Īlongside these, the new update adds several other changes which have been listed below: As expected, it has a ton of changes, with perhaps the highlight being improved support for the newer APIs, especially Vulkan. Popular graphics modding tool ReShade received the latest update version 4.5.0 yesterday. ![]()
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